stellaris achieve war goals. Hell, capital planets alone are normally worth 66points at the start of the game. stellaris achieve war goals

 
 Hell, capital planets alone are normally worth 66points at the start of the gamestellaris achieve war goals  How to "Achieve War Goals" (or, at least, functionally do the same)? : r/Stellaris • by LeftRat Shared Burdens How to "Achieve War Goals" (or, at least, functionally do the same)? So, I haven't played in a long time, but it seems to just be impossible sometimes to achieve war goals

Additional comment actions. They've also been sitting at 100% war score for quite some time. Name. r/victoria3. war_exhaustion = <float> – War Exhaustion generated during this war is multiplied by this value. 100 warscore should not be a hard cap. 363. 4. . Right now, I have conquered every single planet and taken every single system they own. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. im on 53%. Overall strategy: Tech rush. How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. Propaganda, for example, could become an important factor in keeping the war’s approval ratings up, which in turn boost the economy and army recruiting rates. Achieve War Goal also gives you all systems you have claims on, independent from whether you occupy them or not. A 25k bastion requires 0 minerals per month. The only systems I have claims on are occupied, as are the planets in them. I have an Empire listed as inferior that has kind of cut off my expansion. The usual way you force somebody to share their tech is by blowing up their stuff and researching the debris, but getting some kind of forced way to either contribute research points directly or enter a research agreement. Add a Comment. This is accomplished in a variety. After all, Achieve War Goals and Status Quo both imply you either obtaining your demands or. You can declare victory once a Wargoal has been met. So, yeah this happened. The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to. Now I've come to my second game and. May 19, 2016. But it still is not a good system if you have to go complete total war to achieve an actual victory. Hi. Just wondering if I should list every option such as vassalize,. If you war goal is something like subjugation, you'll need 200 points to get them to surrender (-100 base, -100 for subjugation war goal). I searched that screen like a dozen times before spotting the tiny yellow text above the 'surrender' and 'achieve war goals' button. Seaghauwn Aug 11, 2018 @ 8:15am. HoI4's war goal system would probably be the best fit and it is the one I liked the most, yet. We Require Borders - A Stellaris Mod. The awakened empire could achieve their goals (+43 to accept) but they haven't done so. I started a secret fealty war to “check” an empire trying to take over the galaxy and it turned into 4v5 royale. Achieve war goals causes the loser to change their ethics, in theory the middle option would cause a faction to spawn from the conquered worlds. Achieve War Goals? You'd think that would let me keep the vassals, but that involves thinking and it's unfair to apply those standards to Stellaris war negotiations because remember those claims? The claims I did not ask for? How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. Showing 1 - 9 of 9 comments. Will you expand through war alone or walk the path of diplomacy to achieve your goals? The Galaxy Edition Includes: • Stellaris (Base Game) • Stellaris: Astral Planes (DLC). Fluffy-Tanuki. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. How to "Achieve War Goals" (or, at least, functionally do the same)? : r/Stellaris • by LeftRat Shared Burdens How to "Achieve War Goals" (or, at least, functionally do the. Whatever you take, or lose will instantly transferred. Status Quo Peace. War in Stellaris: Me: conquered all their territories, destroyed all their fleets, am in the process of painting/occupying their worlds, enemy war exhaustion at 96%. p Jan 25, 2022 @ 3:12am. Which makes no sense. Stellaris is a sci-fi grand strategy game set 200 years into the future. But "occupation" indicator for the enemy shows this as 58% for unknown reason. • 3 yr. I recall a message saying I had not set my war goals and I opened that scree selecting Vasselize for 60% war score IIRC. Name. Go to Stellaris r/Stellaris • by bluetundra123. To avoid that you need to win the war before that happens to you, by bringing their surrender acceptance to a level where they will surrender. It will change from white peace to your victory. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. 407K subscribers in the Stellaris community. Victoria II had an option where you could add war goals, which might be a nice addition to Stellaris since the maps are so big (or maybe there is something similar which I. #11. Allies add way too goddamn much buffer against war goals! Fix it! So I decided to force vassalize my neighbor, who has been a pest to me all game until I started crushing everyone else with my fleets that are now approaching 100k each. End Threat Nemesis. Destroying as much of their fleet (s) as possible, to make them weaker the next time you attack (presuming you will) You can make claims on systems during a war, but they charge you more Influence to do it. The wiki says -50 surrender acceptance. Seaghauwn Aug 11, 2018 @ 8:15am. Pause the game. Considering the fact that my border's getting adjusted (to put it one way), I'm still not convinced this isn't a glitch. A searchable list of all war goal codes from Stellaris. wg_wipe_them_out. But I did notice non-military stations give war score, as you wrote, and it seems like a good way to get those last few points. e. About to start my first war and trying to understand the concept. If you end a war via Achieve War Goal, the opponent gains nothing, whereas Status Quo counts for both sides, each gets the systems that they have claims on and are occupying. Do not know which of the 20+ Empire's I've beaten into submission we're meant to be vassilising. I started agressive war against an opponent who had defensive pact with his neighbor. It is compatible with all other mods as it only adds new files. View community ranking In the Top 1% of largest communities on Reddit. I mean the acceptance in the war menue, where you have the button for status quo, surrender, force wargoal (i play it on german, idk how it's called in english). You will be presented with many options as demands, and “Vassalize” is one of the options. Total War can only occur under specific war goals - any wars with Fanatic Purifier type civilizations, the War in Heaven and Machine Uprising event chains, and wars regarding the existence of a planet. So I go in, I take all his systems, smash all his fleets, occupy all. Fuck empires that have to follow those nonsensical diplomatic wars. For some fucking reason there still isn't a merge wars mechanic in stellaris, so every system or planet occupied and every fleet. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. You have 12 months in game to set your war goals in a defensive war before you can no longer set them. The game engine determines that in order to achieve victory you need a. ago. It indicated that I would gain the claimed system, plus the influence for humiliation, and my enemy would recieve the penalty for humiliation. Show command help. ago. You can get another +50 towards achieve war goals (in this case vassalization via subjugation) for superior fleet power. Add a Comment. The reason it says you don't have anything occupied is because you don't. The Negotiate UI is. When an AI empire is about to declare war it. ) When war was declared I chose the humiliate war goal, and then moused-over the box for "Achieve War Goals" (which shows the result of that end of the war if it were to happen right now). In usual wars, one can't include systems in war goals that are not claimed. I suspect it may have something to do with being in a federation with different ethics. #9. Now I'm trying to finally push the last of the ♥♥♥♥ bigots out of my area with the help of my federation but they're currently. You don't have anything occupied. r/Stellaris. Once the war is over, release it as a vassal (subsidiary). Only 1 awakens as a true awakened, retake the galaxy empire. And let factions peace out individually. Novel War Goals - completely new wargoals [ENG/GER] This mod adds several new war goal types to Stellaris to give you (and the AI) more options for your offensive diplomacy. You do not (despite what you might think), require 100 warscore in order to end the war. This is probably what's causing your issue, I just ran into this issue when I'm trying to free about 5 AI empires from a council member. In case of total war the war ends with whatever each side has at the moment of the status quo. But that was back when the first patch for 2. Hey guys! Hope everyone has been enjoying Aquatics and the 3. Single. If you rely on the bastion for defense for the latter half of the. This tutorial covers the basics of starting and ending wars, and covers some of the more common war scenarios. Wasn't the only issue that I had with this particular playthrough. The enemy then chooses their war goal after war is declared. 1 comment. 2 update. Status Quo? They go free. they will of course try to win the war they started. vassailize war goal -100. -must first ask in diplomacy screen, then you have 1 year to declare war. Do you have to achieve all your war goals to declare peace. . In just one year, that's 3600 minerals conserved. to view what Empire ID the empire you want has, use the command "debugtooltip" and hover over their Empire flag in the diplomacy screen. If you war goal is something like subjugation, you'll need 200 points to get them to surrender (-100 base, -100 for subjugation war goal). ZeeGermans27. The occupation percentage is 0%. In you case, it's easy: 5 = 8 - 3. . The war goal was never actually attainable,. Unfortunately yes. 3 (9d15) - Impossible to achieve war goals in vassals war agains revolted empire Game Version v3. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. Surrender results in the loser shifting ethics, civics, authority, etc. A war goal is not something you have to achieve in order to win the war, but rather an effect that will happen as a result of winning the war. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Achieve War Goals -2100 lol. Even in Status Quo, you usually get to keep systems you Claim if you fully occupy them (station + all inhabited planets successfully invaded). Subjugate them as a vassal, probably requiring you to successfully invade every planet to win subjugation. Think about it like this: A 25k fleet will cost around 15-20k minerals, and a 25k starbase will cost about the same, but a 25k fleet takes roughly 300 minerals per month in upkeep. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. Nightmyre Mar 21, 2020 @ 12:47pm. wpflug13. i didnt think of it at the time so that is the answer but is there an easier way, like a list some where?When you look at the war screen, in the lower left you'll a button that says something like "achieve war goals" or "enforce war goals". Great job ruining a great game, im ♥♥♥♥♥♥♥ done. ReplyWarscore in stellaris is quite busted, tbh. Total War only ends with a Status Quo (Achieve War Goal will have the winner completely absorb the loser, and the AI will never accept it). However, it literally seems impossible without the ability to claim systems because of pacifist. So there is massive federation of ai in galaxy and it has several vassals. wpflug13. Reply reply C0mrade_Ferret • You can now mouse over the "achieve war goals" button in the war screen to see what systems and planets you're missing. If this theory is true, I will have to declare war on this empire and boot them out of these systems to take control to achieve my war goals. I’ve had a similar issue too. Join. All Total Wars ONLY end on white peace. In case of total war there is no achieve wargoal. dannypockets Jul 13, 2018 @ 9:46pm. The war exhaustion in this game does not work well. A place to share content, ask questions and/or talk about the 4X grand strategy…I dont think that is true. Or is it just a list to pick from. I am playing a Scion run with and when the became awoken they started a domination war against a federation. surrender_acceptance = <int> – Determines AI surrender acceptance. The war command in Stellaris is used to simulate a war declaration between two countries involved in the game. This tutorial covers the basics of starting and ending wars, and covers some of the more common war scenarios. Originally posted by Darksynapse: Every war I get into ends in a "white peace". step 3 : start taking systems with your flees and put your army right behind him. Report. Depending on your warscore & enemy's war exhaustion(?) select Achieve war goals on the new war with 0% warscore giving you control of even unoccupied systems and planets. I declared war on an empire and their allies and I've conquered all their systems, occupied all. The only problem is, they are also at war with a fallen empire who has captured a system I had a claim on and have taken a planet and two habitats in a system with a total of 1 planet and 7 habitats. . Decleared war on an empire to make them my tributary. However, I’m still missing 55 points in my war goal to vasalize someone. Two years after the war exhaustion reaches 100% for either side, the other side can force the war to end in a Status Quo Peace. Stellaris is kind of simplified compared to other titles in war score. Wars will take place in three distinct phases. So basically conquer via claims/conquest war goal -> immediately release as vassal -> give new vassal nation the systems you want via trade -> grant independence -> immediately demand tribute. I can never get enough points to achive my war goals. But he is weaker but not that much weaker than me. If you only manage to status quo them, any systems you occupy, as well as any planets, will become a new empire that is your vassal, with your civics. It might be that certain War Goals are restricted (maybe there is a type of war goal that only militarists get, for example, or a war goal unlocked through technology). I can't force the war goal, because even if i have occupied all systems and took his planet, In my current Stellaris save two systems rebelled from their owners and decided to go to war with them. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. It is being developed by Paradox Development Studio and published by Paradox Interactive. Fights will still take a long time, but the attacker doesn't need to conquer 50% of a Federation spread across the galaxy to achieve a war goal on one of its members that is. War is almost inevitable in Stellaris . Most of its weight comes from occupied planets so carpet sieging planets is the best way to win a war fast. I killed about half his population, destroyed his fleet, took all his systems and I haven't archieved my war goal? WTF HOW IS THAT A. View community ranking In the Top 1% of largest communities on Reddit. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. war_exhaustion = <float> – War Exhaustion generated during this war is multiplied by this value. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. i'm not sure if other war types can be used on them. If you didn't make any claims you don't keep any systems. Great job ruining a great game, im ♥♥♥♥♥♥♥ done. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. This becomes even more broken and OP when allies are in the war with you, as it results in allowing you to take sometimes 2x more than just pushing your claims in Achieve War Goals option. Will you expand through war or walk the path of diplomacy to achieve your goals? Main Features: - Discovery Events – Emergent Storytelling. After invading every planet and capturing all their systems the war ends with status quo. Reply. But come on, the war goals for this kind of war was stupid to begin with, and the outcome from the status quo was dumb as well, even though it kind of makes sense. End Threat CB works the same as a total war cb, which means that with this goal when you take a system, you will notice that the borders change to you owning it straight away instead of border changes occuring after peace is made. paradoxwikis. 407K subscribers in the Stellaris community. The first mentioned country declares war on the second and sets a specific wargoal, which represents the objective they hope to achieve with the war. Claims are independent of war reasons. The best part of war exhaustion is that "apparently" the game counts the ameba bubbles as a very valuable ship because when I lost it on a war on its juvenile from my war exhaustion jumped 8 points by itself. Maybe if an empire holds above a certain war score for a certain number of years they win by default without having to achieve their stated war goals. Currently Stellaris shows exhaustion on the map, total occupation only on the war screen, and goals occupation can only be found out by looking at the acceptance value and doing the math. I'm in a Federation with another empire, Solo Empire (That's their name, and they are solo. how can i be losing?! will they surrender eventually? or did i miss something?Description. If that worked or was just lucky with war goals finally being pushed through who knows. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. how can i be losing?! will they surrender eventually? or did i miss something?Barbaric despoilers. The diplomatic choice when communicating with an empire just brings up the war status screen which gives you the 3 buttons for surrender, white peace and enforce demands. Stellaris Real-time strategy Strategy video game Gaming. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. I own occupy 100% of their territory, they have 100% exhaustion and my fleet is 50k where they started with about 10k. . All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Stellaris. This gives you a way to end a war immediately at any time, at the cost of giving your enemy everything they want. Steps to reproduce the issue. Warscore in Stellaris is currently fucked. You’d need to crush their navy, their allies’ navies, their vassals’ navies if any; take over most if not all the. Sometimes, the best thing to do in EU and perhaps Stellaris, is to set your first war's goals in a way to break up his alliances, or force him to. This is a brief tutorial aimed at new players to Stellaris. Do you have to achieve all your war goals to declare peace. Description Federation president choosing status quo peace even if "Achieve war goals" is available Game Version 3. There is actually something to be said for paying attention to the game giving you a red warning flag. This will list things like exhaustion and relative strength and unoccupied claims. r/Stellaris. Search our database of 60 Stellaris war goal IDs. Achieve War Goal also gives you all systems you have claims on, independent from whether you occupy them or not. Just subjugated an empire through the old method, but I don't think I am necessarily the overlord, just the usual asshole who took control by force. Hopefully having 2x or 3x the required warscore for 100% will allow me to conclude these wars the way I'd. Call it something else but this is what I'm talking about. 1. How can I stall for time during a war, to maximize my chances of claiming enemy systems before the war fatigue clock runs out? Does continuing to insult them make them less or more likely to capitulate automatically? I thought for sure there was an edict or ascension perk that would affect this, but I can't find it. I can never achieve the war goal score. 2 please. White peace is easier and is more influenced by war exhaustion. White peace means that only held territory is considered in the resolution. You could get dozens of planets in a single war that way. 2240-2250 Finish Battleship tech and Neutron launchers and begin my first war to fill my Bio-Trophy worlds. by Avder42. Easy solution is blow up a few planets ai generally surrender after some time. It only starts to matter if you're the attacker, both sides get to 100% and you haven't achieved all your goals yet. If you hold those systems you claimed by the time. This could be territory control, imposing ideology, volitional subjugation and so on. #8. The attacker does not get ticking warscore at all, space battles outweigh planetary occupations (sucks if you can only get one spacebattle out of your enemy), the capitol is just another. Usually what you want to do is claim some of their systems go to war and force a status quo. I'm not sure if someone has mentioned this but the war goals don't work really. . Otherwise, if their war goal is to conquer, you better hit "Achieve War Goals" to avoid losing territory to them. #1. They took a planet in a system I occupied, and I took a planet in a system they occupied. I am totally crushing them. paulraptor03 • 4 min. A fix would be to let you pick new war goals when you kick someone out from the war, but that would be highly exploitable. The first war, I was stuck at -10 warscore to achieve war goals, at the time I thought this was due me not inflicting damage to the ally of the enemy. He also had. 11. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. 2: Claimed. In this case, you're in a Total War. A warfare guide for Stellaris can be summarized very succinctly in the following way; to fight. Once their war exhaustion reaches 100%, you can force a status quo peace. - Enormous procedural star systems, containing thousands of planets. Stellaris War Goal ID List. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Achieve war goals means you've conquered all the systems you've put claims on. 2230 1k research. how can i be losing?! will they surrender eventually? or did i miss something?Fuck all. Is there actually a way to achieve war goals if your goal is to vassalize an empire? I was in a war with an empire much weaker than mine (probably as a result of two previous wars) and after a 9 year war I was occupying ALL. If you had claims on his planets or try to humiliate them, you will win once you achieve your objectives and destroy much of their fleet. Yes. im on 53%. I think it should probably require more than 60 war score to achieve, and if an empire is the same size as you, (if large) it should not be possible to vassalize them. (Their war exhaustion is at 100%, mine is at 90%) I keep capturing more and more planets, systems and destroying pocket fleets, but that number still isn't going above the damn zero mark. I ask them, they say no and i start the war with the goal of vassalization. purging a species, invading primitives, eating pops) to come with a chance of being uncovered as a galactic menace. When you declare war in Stellaris, you have to state what your aims are; what the war is actually about. If you want to min/max, it’s absolutely awful. The reason it says you don't have anything occupied is because you don't. I have an Empire listed as inferior that has kind of cut off my expansion. The net Acceptance is -78. To achieve the proper warscore to get these planets I have to conquer about 40-80% of the ENTIRE federation. Sometimes I just want to take over a system, mostly a chokepoint without any planet with potential living conditions. This command would make the empire with ID 9 declare war on the empire with ID 0 with the war goal 'humiliation'. Full war exhaustion makes AI empires ready to take up white peace. Land warfare. their planets, shattered all their fleets, and yet I can't claim my war goal. It says I need to get animosity casus belli in order to wage a war of humiliation. Vassalization War Goal unobtainable. 4. Jan 31, 2013 103 97. The occupation percentage is 0%. 4. #9. But he is weaker but not that much weaker than me. Regardless of your war goal, the way to win a war is always the same: have a stronger military than them, and destroy their ships and occupy their systems and planets until they give up and surrender. Plus edicts and tech that generate more resources. How to "Achieve War Goals" (or, at least, functionally do the same)? : r/Stellaris • by LeftRat Shared Burdens How to "Achieve War Goals" (or, at least, functionally do the same)? So, I haven't played in a long time, but it seems to just be impossible sometimes to achieve war goals. But wait, there's more. So my ally declares a status quo peace, and doubles his territory, but I lose the entirety of. Hello! So I'm running into weird problem in my recent playthrough. Hover over the "achieve war goals" button to see what affects it. Demolish your administrative park to make way for more alloy forges, switch over to militarized economy, lead with Supremacy tradition, and start spamming corvettes like a madman when you encounter your first neighbor. The dev diary today mentioned that they are considering adding this feature in a future patch. as for the op, don't worry about it, just go for any claims you have(or make some if you can afford it) and force the ai's war exhaustion to. However, I’m still missing 55 points in my war goal to vasalize someone. Stellaris gives you multiple ways to achieve goals, but you'll almost certainly fight other empires, but war is not easily mastered. 5. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. A war of conquest simply reduces the threat penalty you get from siezing systems. A Status Quo truce on the other hand, rather than a full surrender, is a sort of compromise. warhammer 40,000 relics of war update v1. We both reach 100% war exhaustion because of time, and the game forces me to status quo. Look through your captured systems and make sure ALL planets are taken over. Hide filters. But "occupation" indicator for the enemy shows this as 58% for unknown reason. If you achieve them, your enemy will want to make peace. But honestly for anything other than Seize the Galatron, you’d end up basically doing an all-out war due to how war exhaustion is handled in the current version. Surrendering means that even if the enemy hasn't actually occupied your systems, they'll still get them (along with whatever the war goal was, like Humiliation). After prosecuting the war the federation side is at 100% war exhaustion but will not end the war after 2 years at 100% exhaustion. choppo Jan 25, 2022 @ 3:47am. A fix would be to let you pick new war goals when you kick someone out from the war, but that would be highly exploitable. A Weapon of. Quick answer: no. 60 results. You can set them in the war screen. If your occupation is only at 50 due to them having a similarly sized ally you are already looking at 199 points you could have at most, which is just below what you need. Simply bring up diplomacy with your enemy and select your single wargoal. Douglasjm • 1 yr. Featuring deep strategic gameplay, a rich and enormously diverse selection of alien. 4. Just because your war exhaustion reads 100% does not mean that you can "achieve your war goals" as per what you normally could, because your "achieve war goals" is still at -50. The war screen for vassalization and liberation wars is really deceptive. ago. The AI tends to use these wargoals as well, although I am still ironing out some details there. The goal of this was to clean up how often the AI would form relationships with empires that were nowhere near them. humiliation of your enemy or to make them have the same ethics as you do. Negative relations with all other empires (though not nearly as bad as genocidals), start the game with the ability to abduct enemy pops with the raiding bombardment stance instead of plain bombardment, and the ability to declare war with the casus belli of despoliation which forces them to pay you resources when you achieve it. Warscore is the mechanic used by the game engine to set victory conditions. Just wondering if I should list every option such as vassalize,. Only occupied and claimed system that will be yours after the war ends. Comparing IRL wars to Stellaris’s, I realize that Stellaris could have a mechanic that monitor’s the public’s approval of the war and become a modifier to army and alloy production. and. 60 results. You can reduce the build up of war exhaustion, but you can't reduce existing exhaustion. As the war goes on, as battles are lost and won, Empires will experience a level of exhaustion depending on how. Is there any way to achieve victory in spite of this, or is this all a lost cause?Ran into a issue with Stellaris, declared war on a neighboring rival, my federation and i made quick work of their empire, smashed all their fleets, occupied every single world under their command, every system captured for the glory of the Uruk. I recall a message saying I had not set my war goals and I opened that scree selecting Vasselize for 60% war score IIRC. I tried unclaiming their planets, but even then if I achieve my war goals I take all their planets. xenoscumyomom • 2 yr. superiority of claim should be a score based system which gives more points to who took it and even more who. Gaining independence. 0 was released. HugsAndSnuggles Sep 18, 2019 @ 4:51am. War goals differ depending in the goal set forth. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. wg_bring_into_the_fold_corporate. To avoid that you need to win the war before that happens to you, by bringing their surrender acceptance to a level where they will surrender. Stellaris gives you multiple ways to achieve goals, but you'll almost certainly fight other empires, but war is not easily mastered. Now you can only guess at it based off the name of the war. #5. This works for newly liberated systems when "carving up" enemy nations. Business, Economics, and Finance. 4. no, the game says the war will end and any conqured systems will transfer. The uprosen empire, being just 2 systems with 3 colonies, will not let me conquer them, despite being in a Conquer war (yes, this is the second war because I crushed them in the first war but didn't let me conquer their systems), having. No influence gain, or penalty. Superior in relative power. pipo. i left my save off last night after the rest of the Galaxy declared war on me with them all being in a federation so my goal right now is to survive the war while gaining menace. yeah wiping out their fleet, conquering your war goals, all while losing as little as possible both ships and systems of your own to keep your own war exhaution low helps you achieve total victory more easily. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…Related Topics. Words. So basically conquer via claims/conquest war goal -> immediately release as vassal -> give new vassal nation the systems you want via trade -> grant independence -> immediately demand tribute. If you win the war, you can only get whatever systems you set as your goals.